Intel Buzz Workshop

Intel wants to be the #1 technology partner for game developers. Design your game for Intel X86 Android* and Windows* platforms.

Authored by admin Last updated on 03/21/2019 - 12:08

Creativity from Anywhere with Intel® Xeon® Processors

A demo of how we can use Intel® Xeon® Processors with AutoCAD* on the show floor in Anaheim via HP Moonshot* connected to the Intel Folsom office!

Authored by admin Last updated on 03/21/2019 - 12:40
Blog post

Top Ten Intel Software Developer Stories | July

Check out the new commercial IoT website, find out more about Embree ray tracing, and read about a long-lived game studio.
Authored by Carman, Vicky (Intel) Last updated on 03/21/2019 - 12:08

Ittiam HDR10 HEVC Encoder* + Intel® Xeon® Processor E3 Family

Ittiam’s 10 bit 4:2:0 HEVC encoder is capable of performing 1080p encoding in real time on a single Intel® Xeon® processor E3-1500 V5.

Authored by admin Last updated on 03/21/2019 - 12:28
Blog post

Top Ten Intel® Software Developer Stories | August

Lots of new and notable things this month. The Modern Code Challenge kicks off, we introduce a new VR developer site, and the teeny tiny Movidius™ Neural Compute Stick is announced. Read on!
Authored by Carman, Vicky (Intel) Last updated on 03/26/2019 - 16:20

Tracing Rays Through the Cloud

Cloud-based online streaming services for games have been entertaining gamers for almost two years. Intel engineers have demonstrated the ability of the Intel Many Integrated Core architecture to serve high frame rates to as many as 8 tablet computers.
Authored by Daniel Pohl (Intel) Last updated on 05/03/2019 - 14:04
Blog post

Introduction to Embree 2.1 - Part 1

This is part of a series of blogs on Embree, a collection of high performance ray tracing kernels. Embree has been released open source since version 1.0.

Authored by Louis F. (Intel) Last updated on 05/03/2019 - 15:34

Tencent* Uses Machine Learning for In-Game Purchase Recommendation System on Intel® Xeon® Processors

To enhance the online gaming user experience, Tencent uses an in-game purchase recommendation system employing the machine learning method to help users decide what equipment they would want to buy within their games. Tencent machine learning engine uses DGEMM6 extensively in its module to compute the coefficients for the logistic regression machine learning algorithm.
Authored by Nguyen, Khang T (Intel) Last updated on 05/09/2019 - 13:08

Unreal* Editor in VR for Level Design on an Intel® Xeon™ Mobile Workstation

Take a quick look at how you can design and build levels in VR using the Unreal Engine* VR Editor running on an Intel® Xeon® mobile workstation at SIGGRAPH 2016.

Authored by Jeff Rous (Intel) Last updated on 05/16/2019 - 15:30

Embree* Ray Tracing on Intel® Xeon Phi™ Processors

Check out interactive photo-realistic ray tracing with the Embree ray tracing library on the latest Intel® Xeon Phi™ processors.

Authored by Gerald M. (Intel) Last updated on 05/16/2019 - 15:42