Article

Designing the Framework of a Parallel Game Engine

How to Get the Most Out of a Multi-Core CPU with Your Game Engine
Authored by Last updated on 12/12/2018 - 18:00
Article

Improving the Compute Performance of Video Processing Software Using Intel® Advanced Vector Extensions (Intel® AVX) Instructions

This paper describes a case study in which AVX instructions are used to enhance the performance of a de-saturation algorithm (a common video filter). The case study takes the algorithm from a non-SIMD state to AVX based SIMD.
Authored by Last updated on 07/10/2019 - 16:54
Article

Case Study: Parallelizing a Recursive Problem with Intel® Threading Building Blocks

Intel worked closely with DreamWorks Animation engineers to improve the performance of a key rendering system library by up to 35X performance improvement in some cases.
Authored by Louis F. (Intel) Last updated on 07/10/2019 - 16:59
Article

游戏行业的人工智能设计(第一部分)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Authored by admin Last updated on 12/12/2018 - 18:00
Article

游戏行业的人工智能设计(第二部分)

Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
Authored by admin Last updated on 12/12/2018 - 18:00
Article

Создание искусственного интеллекта для игр (часть 1)

Автор: Дональд Кихо (Donald Kehoe)

Authored by ALEXEY K. (Intel) Last updated on 12/12/2018 - 18:00
Article

Создание искусственного интеллекта для игр (часть 2)

Восприятие и поиск путей
Authored by ALEXEY K. (Intel) Last updated on 12/12/2018 - 18:00
Article

Реализация многопоточной архитектуры игрового движка

How to Get the Most Out of a Multi-Core CPU with Your Game Engine
Authored by ALEXEY K. (Intel) Last updated on 12/12/2018 - 18:00
Article

Use SIMD Data Layout Templates (SDLT) Efficiently in Animation

Improve your vectorization project using techniques and methodologies from Intel.
Authored by Last updated on 03/25/2019 - 11:40
Article

Tencent* Uses Machine Learning for In-Game Purchase Recommendation System on Intel® Xeon® Processors

To enhance the online gaming user experience, Tencent uses an in-game purchase recommendation system employing the machine learning method to help users decide what equipment they would want to buy within their games. Tencent machine learning engine uses DGEMM6 extensively in its module to compute the coefficients for the logistic regression machine learning algorithm.
Authored by Nguyen, Khang T (Intel) Last updated on 05/09/2019 - 13:08