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游戏服务器之 Timer 计时器(定时器)动态链接库【超联网】

对于游戏服务器而言,计时器(每个多长时间触发一次)和定时器(定点触发)是不可或缺的一个组件。而计时器和定时器的做法又有很多种,我大致将其分成3中:

1,非线程实现计时器和定时器;

2,单线程实现计时器和定时器;

Authored by Last updated on 01/24/2018 - 12:12
Blog post

Introduction to Embree 2.1 - Part 1

This is part of a series of blogs on Embree, a collection of high performance ray tracing kernels. Embree has been released open source since version 1.0.

Authored by Louis F. (Intel) Last updated on 08/02/2019 - 17:30
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New optimizations for X86 in upcoming GCC 5.0

 

Authored by Evgeny Stupachenko (Intel) Last updated on 01/24/2018 - 12:12
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New Optimizations for X86 in Upcoming GCC 5.0: PIC in 32-Bit Mode

Part2. Position independent code (PIC) improvement in 32 bit mode
Authored by Evgeny Stupachenko (Intel) Last updated on 03/27/2019 - 10:34
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MeowJS - A Web Performance Optimizer

Authored by Last updated on 10/23/2018 - 12:10
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Null Pointer Dereferencing Causes Undefined Behavior

I have unintentionally raised a large debate recently concerning the question if it is legal in C/C++ to use the &P->m_foo expression with P being a null pointer.

Authored by Andrey Karpov (Blackbelt) Last updated on 05/30/2018 - 07:08
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The Last Line Effect

Authored by Andrey Karpov (Blackbelt) Last updated on 05/30/2018 - 07:00
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Let's Play a Game - find bugs in popular open-source projects

Test your C/C++ skills - find bugs in popular open-source projects.
Authored by Andrey Karpov (Blackbelt) Last updated on 05/30/2018 - 07:08
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Archived - Gesture Control and the Next Wave of 3D Cameras

Within the last five years, the field of Natural User Interfaces (NUIs) has been revolutionized by the influx of new devices onto the market. These devices allow users to interact directly with a user interface using gestures or speech, for example. This article looks at the extent to which this type of control is both intuitive and comfortable.
Authored by Martin Förtsch (Blackbelt) Last updated on 06/23/2019 - 19:20
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The compiler is to blame for everything

Many programmers are very fond of blaming the compiler for different errors. Let's talk about it.
Authored by Andrey Karpov (Blackbelt) Last updated on 01/24/2018 - 12:12