Blog post

Gaming in Transition and Revolution: Pt 4 of 4

Part 4 of 4 (Innovation Changers)

Authored by Last updated on 05/08/2019 - 13:00
Article

PowerTOP Primer

Note: All information from this article has been taken from https://01.org/powertop/  
Authored by Mike P. (Intel) Last updated on 07/12/2019 - 14:44
Article

Intel® Performance Counter Monitor - A Better Way to Measure CPU Utilization

The Intel® Performance Counter Monitor provides sample C++ routines and utilities to estimate the internal resource utilization of the latest Intel® Xeon® and Core™ processors and gain a significant performance boost.
Authored by Thomas Willhalm (Intel) Last updated on 07/12/2019 - 08:25
Blog post

Ways to Speed up your Cloud Environment and Workload Performance on Intel® Architecture

Setting up a cloud environment is complicated, and it involves multiple elements such as database, network infrastructure, security, etc., (depending on the need).  How do you increase the p

Authored by Thai Le (Intel) Last updated on 07/04/2019 - 17:05
Blog post

游戏服务器之 Timer 计时器(定时器)动态链接库【超联网】

对于游戏服务器而言,计时器(每个多长时间触发一次)和定时器(定点触发)是不可或缺的一个组件。而计时器和定时器的做法又有很多种,我大致将其分成3中:

1,非线程实现计时器和定时器;

2,单线程实现计时器和定时器;

Authored by Last updated on 01/24/2018 - 12:12
Article
Article

Android* 教程:使用英特尔® 线程构建模块编写多线程应用

近来,我们发布了 “Windows* 8 教程:使用英特尔® 线程构建模块为 Win

Authored by Vladimir Polin (Intel) Last updated on 05/09/2019 - 13:00
Article

Guía instructiva para Android*: cómo escribir una aplicación multiproceso con Threading Building Blocks de Intel®

Recientemente publicamos la “Guía instructiva para Windows* 8: cómo escribir una

Authored by Vladimir Polin (Intel) Last updated on 05/09/2019 - 13:00
Article

MeshCentral - Introduction & Overview

 
Authored by Ylian S. (Blackbelt) Last updated on 05/30/2019 - 16:46