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Embree:照片级光线追踪内核

Photo-realistic rendering requires accurate simulation of light propagation according to physics laws. The best known way to solve this problem is Monte Carlo ray tracing. We describe a state-of-the-art photo-realistic Monte Carlo rendering engine.
Authored by Sven Woop (Intel) Last updated on 03/20/2019 - 13:00
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Null Pointer Dereferencing Causes Undefined Behavior

I have unintentionally raised a large debate recently concerning the question if it is legal in C/C++ to use the &P->m_foo expression with P being a null pointer.

Authored by Andrey Karpov (Blackbelt) Last updated on 05/30/2018 - 07:08
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The Last Line Effect

Authored by Andrey Karpov (Blackbelt) Last updated on 05/30/2018 - 07:00
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Let's Play a Game - find bugs in popular open-source projects

Test your C/C++ skills - find bugs in popular open-source projects.
Authored by Andrey Karpov (Blackbelt) Last updated on 05/30/2018 - 07:08
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The Ultimate Question of Programming, Refactoring, and Everything

Yes, you've guessed correctly - the answer is "42".

Authored by Andrey Karpov (Blackbelt) Last updated on 06/20/2019 - 22:52