Article

Ultrabook™ and Tablet Windows* 8 Sensors Development Guide

This guide provides developers with an overview of the Windows 8* sensors application programming interfaces (APIs) for Desktop and Metro style applications with a specific focus on the various sensor capabilities available in Windows 8 Desktop mode.
Authored by Gael H. (Blackbelt) Last updated on 12/20/2018 - 09:50
Blog post

Handling Windows* 8 Auto-rotate feature in your application

Controlling the auto rotate feature in Windows* 8 within your applications and games.
Authored by Jeff Laflam (Intel) Last updated on 12/20/2018 - 09:40
Article

Accessing Microsoft Windows* 8 Desktop Sensors

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Authored by Last updated on 01/15/2019 - 16:57
Article

Implementing Touch and Sensors for Windows* 8 Desktop Games: Confetti Interactive’s experiences developing "Blackfoot Blade"

The implementation for touch and sensors is new for many PC game vendors. Blackfoot Blade from Confetti Interactive* is a 3rd person helicopter game that takes advantage of the touch and sensor capabilities of Ultrabook™ PCs. This case study shares some interesting findings for what worked and didn’t work.
Authored by Gael H. (Blackbelt) Last updated on 12/20/2018 - 09:50
Article

Accessing Microsoft Windows* 8 Desktop Sensors Sample

This sample demonstrates how Windows* 8 Desktop applications can use the sensors that are available in Intel® Ultrabook™ PCs and tablets.
Authored by Last updated on 01/15/2019 - 16:57
Article

Cars, Boats and Planes: Optimizing Sonic & All-Stars Racing Transformed for Ultrabook™ PCs with Touch and Sensors

by Brad Hill and Leigh Davies.

Authored by Last updated on 12/20/2018 - 09:48
Blog post

Everything for the Ultrabook™ developer

So one of the first questions raised by application developers, is typically how can I get started with app development on Ultrabook™ - well here are some excellent pointers.

Authored by Mike P. (Intel) Last updated on 12/20/2018 - 09:28
Article

Case Study: Finalhit Incorporates C++ and Cocos2d-x in Windows* Desktop Game Development

By Karen Marcus

Authored by admin Last updated on 01/15/2019 - 15:40
Article

Gameplay: Touch Controls and 2-in-1 Awareness for Your Favorite Games

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Authored by Erik Niemeyer (Intel) Last updated on 12/20/2018 - 09:48
Article

Krita* Gemini* - Twice as Nice on a 2 in 1

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Authored by Last updated on 12/20/2018 - 11:05