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Optimizing DirectX* 8.0 Vertex Shaders

Optimizing DirectX* 8.0 Vertex Shaders
Authored by admin Last updated on 01/24/2018 - 12:12
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The Making of Early Access Hit They Are Billions*

Having “bold and original ideas” is the key to surviving the notoriously difficult video game industry
Authored by admin Last updated on 12/03/2018 - 09:55