Filters

Blog post

Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games

On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).

Authored by Miao W. (Intel) Last updated on 07/25/2016 - 00:38
Blog post

Why the Changes for JavaScript with the Intel RealSense SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Authored by CaptGeek (Intel) Last updated on 07/25/2016 - 00:38
Blog post

Expanding and Updating the definition of a PC

Personally I believe the current definition of what constitutes a PC (Personal Computer) may be a bit overdue and outdated.
Authored by Matt Ployhar (Intel) Last updated on 07/25/2016 - 00:38
Blog post

[Opinion] The sunk cost fallacy of Consoles and why they’ll likely die out as we know them today

Most people who know me know why I’m not a fan of Consoles; but I figured I should probably explain myself more fully to those who don’t.
Authored by Matt Ployhar (Intel) Last updated on 07/25/2016 - 00:38
Blog post

Opinion: The Post-PC era Myth

I see these kinds of phrases crop up from time to time and have to sit back for a moment in ‘shock and awe’.
Authored by Matt Ployhar (Intel) Last updated on 07/25/2016 - 00:38
Blog post
Blog post

Case Study: How Intel® GPA Measurements Alerted Me to Greatly Improve the FPS of my Windows* 8 Store App: The DispatcherTimer

Last year, I wrote a blog about creating your own simple collision detection code.  I implemented this for a children's math game I created.  You can refer to my blog here

Authored by David Medawar (Intel) Last updated on 07/25/2016 - 00:38
Blog post

RealSense - Your Face as a Game Controller using Javascript

Note: JavaScript* has been decoupled specifically for Intel® RealSense™ SDK R3.

Authored by Bob Duffy (Intel) Last updated on 07/25/2016 - 00:38
Blog post

HackPHX HTML5 Hackathon Baby Apocalypse

The Mesa Hackerspace HeatSync Labs was the venue on Sat Dec 1st for an HTML5 Gaming Hackathon.

Authored by Stewart C. (Intel) Last updated on 07/25/2016 - 00:38
Blog post

Intel® Developer Zone at Microsoft Build 2015

Thousands of software developers visited the Intel® Software booth at the sold-out Microsoft Build conference April 29th – May 1st in San Francisco’s Moscone Center.

Authored by Russ Beutler (Intel) Last updated on 07/25/2016 - 00:38
For more complete information about compiler optimizations, see our Optimization Notice.