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A quick peek at hardware-accelerated Android* emulation, using Intel® Hardware Accelerated Execution Manager (Intel® HAXM)

A look at the advantages of using Intel(R) HAXM for Android Emulation. HAXM speeds up Android app emulation on a host development machine and is available as a feature of Intel(R) INDE or as a standalone release.
Authored by Shailen Sobhee (Intel) Last updated on 07/24/2016 - 16:58
Blog post

Un vistazo rápido a la emulación de Android acelerada por hardware, con el uso del Supervisor de Ejecución Acelerada por Hardware de Intel® (Intel® HAXM)

A look at the advantages of using Intel(R) HAXM for Android Emulation. HAXM speeds up Android app emulation on a host development machine and is available as a feature of Intel(R) INDE or as a standalone release.
Authored by Shailen Sobhee (Intel) Last updated on 07/24/2016 - 16:58
Blog post

Meshcentral.com - Android Remote Desktop

Authored by Ylian S. (Intel) Last updated on 07/24/2016 - 17:08
Blog post

Building FFMPEG for Android on x86

FFMPEG is a popular cross platform open source multimedia framework used in open source media applications such as Handbrake.  The default builds for FFMPEG are Linux, Windows, and OSX.

Authored by MICHAEL R. (Intel) Last updated on 07/24/2016 - 17:08
Blog post

Ganhadores da primeira fase do Perceptual Challenge Brasil

Authored by Felipe P. (Intel) Last updated on 07/24/2016 - 17:18
Blog post

Why the Changes for JavaScript with the Intel RealSense SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Authored by CaptGeek (Intel) Last updated on 07/24/2016 - 12:38
Blog post

RealSense - Your Face as a Game Controller using Javascript

Note: JavaScript* has been decoupled specifically for Intel® RealSense™ SDK R3.

Authored by Bob Duffy (Intel) Last updated on 07/24/2016 - 12:38
Blog post

Intel® Developer Zone at Microsoft Build 2015

Thousands of software developers visited the Intel® Software booth at the sold-out Microsoft Build conference April 29th – May 1st in San Francisco’s Moscone Center.

Authored by Russ Beutler (Intel) Last updated on 07/24/2016 - 12:38
Blog post

CalPoly Pre-GDC XDK Gamejam*

*Side note for the uninitiated: hackathon is an overarching term for any development ‘jam session’ – codefest refers to a software-creating subset of hackathons – gamejams are codefests where

Authored by Brad Hill (Intel) Last updated on 07/24/2016 - 12:38
Article

Palestra: Como otimizar seu código sem ser um "ninja" em Computação Paralela

Não perca a palestra "Como otimizar seu código sem ser um "ninja" em Computação Paralela" da Intel que será ministrada durante a Semana sobre Programação Massivamente Paralela em Petrópolis, RJ, no Laboratório Nacional de Computação Científica. Data: 02/02/2016 - 11h30 Local: LNCC - Av. Getúlio Vargas, 333 - Quitandinha - Petrópolis/RJ
Authored by Igor F. (Intel) Last updated on 07/24/2016 - 12:28
For more complete information about compiler optimizations, see our Optimization Notice.