This article provides an overview of an improved SIMD optimized rendering pipeline of animated models.
If you went to or read about the Consumer Electronics Show that happened in Vegas earlier this month, you couldn’t help but be inundated with all the talk about tablets and smartphones. In fact, i
This page contains common questions and answers on multi-threading in the Intel IPP.
More Information about using Intel® IPP in Java* applications
This article offers suggestions for compiling the MID Browser with the Intel® C++ Complier.
This article describes the steps of building IPP applications in linux environment
How to Get the Most Out of a Multi-Core CPU with Your Game Engine
Debugging on smaller form factor devices requires a shift in the debug paradigm from native debugging to the cross-debug methodology more commonly used in the embedded world. This article shows the convenience of doing this using Intel's debug solution.