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Children create stories in which they are the on-screen stars with EyePower's reading software Moo-O. EyePower uses the Intel® RealSense™ SDK's facial anaylsis and gesture control technologies to create a collaborative, personalized learn-to-read experience.
Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. Tips include textures, design tips, mesh modeling, audio, and memory optimization.
Whether you are an indie game developer or a seasoned professional, you are likely to find an interesting code sample on Intel Developer Zone's game dev section. Read here to learn how Intel engineers worked with Blizzard and Codemasters to optimize our Adaptive Volumetric Shadow Maps (AVSM), Conservative Morphological Anti-Aliasing (CMAA), and Software Occlusion Culling code samples.
Facial recognition can be applied to immersive gaming, security, assistive technologies, and more. This code sample shows how to use the Intel® RealSense™ SDK to detect a user’s face and expressions, and how to use a recognition database for storage and identification of the user.
By Lynn Thompson
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