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Article

Using the Intel® RealSense™ Camera with TouchDesigner*: Part 2

The Intel® RealSense™ camera is a vital tool for creating VR and AR projects. Part 2 of this article lays out how to use the Intel RealSense camera nodes in TouchDesigner to set up a render or real-time projections for multi screens, single screen, 180 degree (FullDome) and 360 degree VR renders. In addition the Intel RealSense™ camera information can be sent out to an Oculus Rift* through the...
Authored by Audri Phillips Last updated on 12/06/2016 - 22:14
Article

Simple RGB Streaming with the Intel® RealSense™ SDK

This article and easy-to-understand code sample helps you create a simple application with RGB streaming using the Intel® RealSense™ camera and the Intel® RealSense™ SDK, or simply using RGB streaming in one of your applications.
Authored by Rick Blacker (Intel) Last updated on 12/06/2016 - 17:28
Article

Implementing User Experience Guidelines in Intel® RealSense™ Applications

In this article, we cover an application that was developed for the use of Intel® RealSense™ application developers to help visualize UX requirements and implement these guidelines in code. The source code for the application is available for download through this article.
Authored by Meghana R. (Intel) Last updated on 12/06/2016 - 17:27
Article

Intel® System Studio 2017 Released

Authored by sukruth-v (Intel) Last updated on 12/06/2016 - 13:45
Video

Windows DirectX Workflow - Intel® Graphics Performance Analyzers (GPA)

Seth presents the Windows DirectX workflow for Intel Graphics Performance Analyzes. Learn the basic GPA workflows or refresh your knowledge of the different tools.

Authored by Seth S. (Intel) Last updated on 12/06/2016 - 11:38
Video

Graphics Frame Analyzer for DirectX – Intel® Graphics Performance Analyzer (Intel® GPA)

Seth presents the Graphics Frame Analyzer for DirectX. Learn the basic features and functionality of this extremely powerful analyzer.

Authored by Seth S. (Intel) Last updated on 12/06/2016 - 11:15
Article

Build an Arcade Cabinet with Skull Canyon

Hi I’m Bela Messex, one half of Buddy System, a bedroom studio based in Los Angeles, and makers of the game Little Bug.

Authored by bela m. Last updated on 12/06/2016 - 08:44
Article

SOME METHODOLOGIES TO OPTIMIZE YOUR VR APPLICATIONS POWER ON INTEL® PLATFORM

As VR becomes a popular consumer product, more and more VR contents come out. From recent investment, lots of users love VR devices without wires, like AIO devices or Mobile devices.

Authored by Huang, Chao Last updated on 12/06/2016 - 00:12
Article

Использование камеры Intel® RealSense™ с TouchDesigner*: часть 1

Загрузить демонстрационные файлы ZIP 35KB

Authored by Paul K. Last updated on 12/05/2016 - 20:38
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