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Ganhadores da primeira fase do Perceptual Challenge Brasil

Authored by Felipe P. (Intel) Last updated on 07/27/2016 - 06:28
Article

Apresente seus aplicativos Android para a Lenovo!

Authored by Juliano A. (Intel) Last updated on 07/27/2016 - 06:18
Blog post

Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games

On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).

Authored by Miao W. (Intel) Last updated on 07/27/2016 - 02:28
Blog post
Blog post

Intel® Developer Zone at Microsoft Build 2015

Thousands of software developers visited the Intel® Software booth at the sold-out Microsoft Build conference April 29th – May 1st in San Francisco’s Moscone Center.

Authored by Russ Beutler (Intel) Last updated on 07/27/2016 - 02:28
Video

Tanked Augmented Sand Game

Intel® Software Innovator Nathan Greiner from Design Mill shows an inventive technology using a table of sand to dynamically generate the game  terrain in an tank vs tank game.

Authored by Russ Beutler (Intel) Last updated on 07/22/2016 - 12:28
Article

Игра TANKED!* компании Design Mill: «четырехмерная» видеоигра на основе технологии Intel® RealSense™

Разработчики постоянно предоставляют пользователям самые разные способы самовыражения в виртуальном мире: от создания аватаров и глубокой настройки параметров игры до редакторов ландшафта и настраиваемых мини-игр. В игре TANKED!, где обычная песочница сочетается с аркадной видеоигрой и дополненной реальностью, эта технология позволяет устраивать увлекательные многопользовательские сражения....
Authored by Maria S. (Intel) Last updated on 07/21/2016 - 08:40
Video

The Game Engines: Which one is Right for Your Project?

A Q&A with Unity, Epic and Amazon on the questions developers should ask & variables that should be considered (i.e.: monetization, analytics, investor attraction, platforms, support, tools

Authored by admin Last updated on 07/20/2016 - 16:25
Video

移植基于 Unity* 的x86游戏至 Android*

这是个简短的教程,向您展示用 Unity 为现有安卓项目添加ARM之外对 X86 的支持是多么容易。请在 有关 X86 支持的Unity* 资源中心了解更多信息。

Authored by Jeff X. (Intel) Last updated on 07/14/2016 - 14:58
Video

Porting Unity* Based x86 Games to Android*

This short tutorial shows you how easy it is to add support for x86 and ARM to your existing Android project using Unity.

Authored by Jerry Makare (Intel) Last updated on 07/14/2016 - 14:58
For more complete information about compiler optimizations, see our Optimization Notice.