GDC 2012 – Session: Security Best Practices

Authored by Matt Ployhar (Intel)
Hi Everyone – Last updated on 06/15/2012 - 14:37

Justin Lassen on Creating Music with Netbooks!

Authored by Darkly Grimm

Last updated on 08/07/2013 - 11:09

Graphix

Authored by admin

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Last updated on 08/06/2013 - 13:06

Austin GDC Photos

Authored by Gina Bovara (Intel)

See all the fun we had at the Austin Game Developer Conference 2008!

Day 1, Monday, September 15, 2008 (setup day):

Last updated on 04/04/2013 - 16:01

Game Engine Tasking Sample now live

Authored by philip-taylor (Intel)

The Intel Gaming and Graphics Samples team has just published another sample to coincide with one of our presentations

Last updated on 08/06/2013 - 13:37

Late shout-out, Shadow Explorer available and GDC 2011 content

Authored by philip-taylor (Intel)

Shadow Explorer shipped, the article and download are available here.

Last updated on 08/07/2013 - 11:12

Your chance to win at Intel Sponsored Sessions

Authored by Leigh Davies (Intel)
Several months of hard work and everything comes down to the next 5 days in San Francisco at the 25th Game Developers Conference. Last updated on 06/15/2012 - 14:37

Smartphones and PCs

Authored by philip-taylor (Intel)
There was recent big news that shipments of smartphones passed PCs. Last updated on 06/15/2012 - 14:37

Dynamic Resolution Rendering Presentation and Demo at GDC 2011

Authored by
I'll be giving a talk at GDC 2011 in San Francisco about a technique I've been working on called Dynamic Resolution Rendering. Last updated on 06/15/2012 - 14:37