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Game Engine Tasking Sample now live

The Intel Gaming and Graphics Samples team has just published another sample to coincide with one of our presentations

Authored by philip-taylor (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Solitude and Zombies: Waking up to a New Gaming Industry

 

Authored by Roger Chandler (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Who am I?

Zoom Zoom! I'm on the Information Superhighway! This is my first blog post so I guess I should introduce myself. My name is Quentin Froemke and I am a 5th level software engineer at Intel.

Authored by Quentin Froemke (Intel) Last updated on 01/24/2018 - 12:12
Blog post

GDC Austin: GPA demos at the Intel booth

If you are attending GDC Austin - please come see us at the Intel booth for a GPA 2.1 demo. Stop by, check it out, and provide feedback.

Authored by Chris Cormack (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Lock or Be Free

Authored by Orion Granatir (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Week 5 Ultimate Coder Recap: Getting Down to the Wire

This week’s Ultimate Coder work from our Challengers was, as usual, fantastic.

Authored by Wendy B. (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Developers and Facebook: New Emphasis on Games and Discovery

This week at GDC, there was some good news from the Facebook games and product teams for developers who integrate Facebook into their apps, i

Authored by Wendy B. (Intel) Last updated on 01/24/2018 - 12:12
Blog post

The Evolution of Game Development: Everything Old is New Again (and vice versa)

According to a recent survey of game developers, the industry is seeing a slow but steady shift away from console development towards PC and mobile games:

Authored by Wendy B. (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Archived - Intel® RealSense™ and Gaming

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Last updated on 03/02/2018 - 11:00
Video

Cyberlink MediaStory: Innovating the Storytelling Experience

Before writing a single line of code for MediaStory, CyberLink and Intel focused on a new user-centric approach to bring new storytelling software to life for consumers.

Authored by Gerald M. (Intel) Last updated on 01/24/2018 - 12:12
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