The Intel Gaming and Graphics Samples team has just published another sample to coincide with one of our presentations
Zoom Zoom! I'm on the Information Superhighway! This is my first blog post so I guess I should introduce myself. My name is Quentin Froemke and I am a 5th level software engineer at Intel.
If you are attending GDC Austin - please come see us at the Intel booth for a GPA 2.1 demo. Stop by, check it out, and provide feedback.
This week’s Ultimate Coder work from our Challengers was, as usual, fantastic.
This week at GDC, there was some good news from the Facebook games and product teams for developers who integrate Facebook into their apps, i
According to a recent survey of game developers, the industry is seeing a slow but steady shift away from console development towards PC and mobile games:
The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.
Before writing a single line of code for MediaStory, CyberLink and Intel focused on a new user-centric approach to bring new storytelling software to life for consumers.