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Blog post

Game Engine Tasking Sample now live

The Intel Gaming and Graphics Samples team has just published another sample to coincide with one of our presentations

Authored by philip-taylor (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Who am I?

Zoom Zoom! I'm on the Information Superhighway! This is my first blog post so I guess I should introduce myself. My name is Quentin Froemke and I am a 5th level software engineer at Intel.

Authored by Quentin Froemke (Intel) Last updated on 01/24/2018 - 12:12
Blog post

GDC Austin: GPA demos at the Intel booth

If you are attending GDC Austin - please come see us at the Intel booth for a GPA 2.1 demo. Stop by, check it out, and provide feedback.

Authored by Chris Cormack (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Lock or Be Free

Authored by Orion Granatir (Intel) Last updated on 01/24/2018 - 12:12
Video

Intel Demonstrates New Advancements in Mobile Graphics

Demo of new features in the OpenGL* ES API.

Authored by Gerald M. (Intel) Last updated on 01/24/2018 - 12:12
Video

New Features in GT Racing 2 on Android* Tablets

Intel and Gameloft optimized new features on GT Racing 2 for Intel® based Android* Tablets.

Authored by Gerald M. (Intel) Last updated on 01/24/2018 - 12:12
Video

The International Game Developers Association at GDC 2014

Kate Edwards of IGDA talks about how and why the organization is inv

Authored by Gerald M. (Intel) Last updated on 01/24/2018 - 12:12
Video

Intel® and Codemasters: Advanced Rendering Techniques

Codemasters has been working with Intel® on Grid 2 (

Authored by Gerald M. (Intel) Last updated on 01/24/2018 - 12:12
Video

Archived - Intel® Perceptual Computing Challenge: Perceptual Pet Demo

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Gerald M. (Intel) Last updated on 03/01/2018 - 23:24
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