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Article

Getting RealSense 3D Characters into Your Game Engine

Lee Bamber describes how you can scan a person with your front facing Intel RealSense 3D camera, generate a 3D character, and place this character in a virtual 3D world on your device.
Authored by ALEXEY K. (Intel) Last updated on 09/02/2015 - 04:44
Article

Ottenere personaggi in 3D con RealSense nel proprio motore di gioco

Lee Bamber describes how you can scan a person with your front facing Intel RealSense 3D camera, generate a 3D character, and place this character in a virtual 3D world on your device.
Authored by ALEXEY K. (Intel) Last updated on 09/02/2015 - 04:34
Article

Head-Coupled Perspective

Head-Coupled Perspective is a technique for rendering a scene that responds naturally and intuitively to changes in the viewer’s position relative to the display.
Authored by Dave Houlton (Intel) Last updated on 08/19/2015 - 10:18
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Courseware - Overview

Authored by Da W. (Intel) Last updated on 08/10/2015 - 09:06
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Courseware - IoT

Authored by Da W. (Intel) Last updated on 08/10/2015 - 08:54
Article

User Feedback for Natural User Interfaces with Intel® RealSense™ Technology Part 1

Justin Link talks about Chronosapien Interactive's experience in natural user interface (NUI) development with Intel® RealSense™ technology. The article focuses on the importance of user feedback for hand movements and gestures.
Authored by admin Last updated on 07/15/2015 - 14:18
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Courseware - PerC

Authored by Da W. (Intel) Last updated on 06/25/2015 - 15:27
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Courseware - Windows 8

Authored by Da W. (Intel) Last updated on 06/25/2015 - 15:27
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Courseware - Android

Authored by Da W. (Intel) Last updated on 06/25/2015 - 15:27
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Courseware - Security

Authored by Da W. (Intel) Last updated on 06/25/2015 - 15:27
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