Chris Skagg's talks about Code Monkeys experience working with perceptual computing and about the importance of working across platforms.
Chris Allen of Infrared5 and Brass Monkey shows off Kiwi Catapult at IDF using a phone and perceptual camera to control your game play experience.
The world’s largest game developer conference is officially over, and what a week it was!
The bell has rung and
Last week I and most other participants in the contest ran around GDC showing stuff off, so not much got done in terms of coding, but i for one learned one thing: People wanted to know how my head
This is my last Blog update for the Challenge and there are only a few days left before delivery.
Your PC is an amazing peace of kit, it’s amazing because no other computing platform is as versatile and no other platform is so open for innovation.
This week we are getting our hands deep into the sdk and the how we will use it to control Stargate Gunship.