Hey guys, i have a couple of questions regarding an Intel crash on an Android application. This is a game made with Unity with native support for Intel with x86 libs.
I am running the Android Emulator on Windows using an x86 kernel. I see a message from the emulator that says "CPU Acceleration status: HAX (version 3) is installed and usable".
I'm working with two (2) custom motherboards including a N3060 and E8000 SoC respectively.
Hi all, I'm new for PEBS (Precise Event Based Sampling), I want to collect CPU stalled cycle due to memory access based on PEBS (need bound to specific data address), is there any event I can use o
Hello, I am working on an app for my school and got to some problem on uploading the app to the app store:
I built an application .apk and installed on my device without any problem, just to test it, it worked properly
I built another one but couldn´t installed it
view it on GitHubCould you Intel folks please fix HAXM compatibility w/ Hyper-V and xhyve and Virtu
I am using Construct 2. I created a file, built the apk. Now it says Hello Cordova? Unless I need to copy and paste the Construct 2 build files into the project directory.