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现已推出:采用 Google API 的 Android SDK x86 系统映像

如果您使用过 Android SDK,可能会注意到,面向模拟器的英特尔凌动 x86 系统映像已经推出一段时间。如果系统映像无法访问 Google API,您可能会感到非常沮丧。

Authored by Joshua B. (Intel) Last updated on 09/27/2016 - 14:09
Blog post

Now Available: Android SDK x86 System Image with Google APIs

If you've used the Android SDK, you've probably noticed that Intel Atom x86 system images for the emulator have been availab

Authored by Joshua B. (Intel) Last updated on 09/27/2016 - 14:09
Video

Intel® Android* Tools Series: What Are Fat Binaries

 What is inside a package for an NDK application on Android This video talks about the differnece between fat & thin binaries.

Authored by Gerald M. (Intel) Last updated on 09/27/2016 - 14:09
Blog post

Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games

On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).

Authored by Miao W. (Intel) Last updated on 09/27/2016 - 14:09
Forum topic

Increasing HAXM ram memory allocation

Please, how can I increase the HAXM memory allocation (from 1024Mo to 1536Mo) knowing that it was installed from an Android Studio update?

Authored by Fidele P. Last updated on 09/26/2016 - 07:32
Forum topic

no button "Multi-OS Engine Cloud Build"

Dear Support,

After Multi-OS Engine installation I can't find button "Multi-OS Engine Cloud Build" (see attached screenshot).

Authored by Roma Z. Last updated on 09/18/2016 - 04:16
Forum topic

test edit forum topic auth

test trest test

Authored by Test U. Last updated on 09/16/2016 - 16:01
Forum topic

Built app not working

Hi,

Authored by Prem kumar R. Last updated on 09/13/2016 - 03:08
Article

Brick by Brick: Building a Better Game with LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Authored by Landyn Pethrus (Intel) Last updated on 09/07/2016 - 14:23
Article

Paso a paso: mejoramos el juego con LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Authored by Datapress Last updated on 09/07/2016 - 14:23
For more complete information about compiler optimizations, see our Optimization Notice.