Forum topic

Level Up awards ceremony streamng on Twitch Sept 1 430pm Pacific

Hello!

Authored by Mitchell L. (Intel) Last updated on 09/01/2016 - 07:54
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Winners announcement

Hello there,

In rules, there is statement that winner will be notified by July 29/2016. But its 1.8.2016 and winner still did not announced. Any problems there ?

Authored by Martin M. Last updated on 08/01/2016 - 10:50
Forum topic

Welcome to the 2014 Intel Level Up Game Dev Challenge!

Hello and welcome!

Authored by Mitchell L. (Intel) Last updated on 09/28/2016 - 17:25
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I don't have a 2 in 1 device, how can I play?

This question/comment comes from @MutluIsik on twitter.

Authored by Mitchell L. (Intel) Last updated on 09/28/2016 - 17:25
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Why should you submit? Here's what Steffen has to say...

Steffen of BetaDwarf (@baboonlord) posted this summary of his recent trip to GDC and how Intel is like a camel helping indie devs make it through the unknown desert of their first launch:

Authored by Mitchell L. (Intel) Last updated on 09/28/2016 - 17:25
Forum topic

Change in game status

What if I submit my game as a demo today, but before the deadline, I release the game? Will that disqualify my demo for the contest?

Authored by Lorenzo K. Last updated on 09/28/2016 - 17:25
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Should I submit now? Or wait until the deadline? SUBMIT NOW!

Hey folks!

Authored by Mitchell L. (Intel) Last updated on 09/28/2016 - 17:25
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Good Luck to the 2014 Challengers

I’m old enough to remember Pong... the original one… when it was new. That's old.

Authored by Daran C. Last updated on 09/28/2016 - 17:25
Forum topic

XNA runtimes on judge laptops

Hi Mitch,

 

Thanks a lot for the great contest ! Every year it pushes us to finish our engines/games and for that I am very personally very grateful !

 

Authored by vladr Last updated on 09/28/2016 - 17:25
Forum topic

Build Question

While I understand that it is going to be tested on Ultrabooks, I should probably ask this question.

Authored by Anton U. Last updated on 09/28/2016 - 17:25
For more complete information about compiler optimizations, see our Optimization Notice.