It’s nice to use #ifdef’s in an OpenGL* shader. This allows a shader file do things like contain a vertex shaders and pixel shaders in the same file.
After you configure your system once, every now and then you will need to perform “maintenance” tasks on the machine. What are maintenance tasks?
The answer is " Android Emulator Faster, More Capable ".
Gael has take a favorite medium of hers (the Blog) and given it an added feature twist. She has written three blogs and embedded how-to videos on the following three subjects: