Energy-Efficient Software Criteria

Energy-Efficient Software Criteria
Authored by admin Last updated on 06/14/2017 - 13:10
Blog post

What is Intel® Secure Key Technology?


Authored by Gael H. (Intel) Last updated on 05/30/2018 - 07:40
Blog post

Using #ifdef in OpenGL* ES 2.0 Shaders

It’s nice to use #ifdef’s in an OpenGL* shader. This allows a shader file do things like contain a vertex shaders and pixel shaders in the same file.

Authored by Last updated on 07/12/2018 - 14:07
Blog post

Porting Existing Game Engines to Metro


Authored by steve-hughes (Intel) Last updated on 12/20/2018 - 09:28
Blog post

Maintenance options in SCS 8.0

After you configure your system once, every now and then you will need to perform “maintenance” tasks on the machine. What are maintenance tasks?

Authored by Nachman Israel (Intel) Last updated on 01/30/2019 - 11:40
Blog post

What Android* SDK R17 and Intel® HAXM Means for Android Developers and Programmers

The answer is " Android Emulator Faster, More Capable ".

Authored by Tao Wang (Intel) Last updated on 12/18/2018 - 11:33
Blog post - Windows* 8 Metro Prototype Application

Authored by Ylian S. (Intel) Last updated on 12/21/2018 - 11:59
Blog post - Full Screen Remote Desktop

Authored by Ylian S. (Intel) Last updated on 12/21/2018 - 12:28
Blog post

Man meets Ultrabook

As a computer scientist, I’m out to comprehend lots of computing-related technologies, to a greater or lesser extent according to needs and interests.  As a professor, I would ideally like to
Authored by Last updated on 12/12/2018 - 20:18
Blog post

Check out a "Blideo" Trio on Intel® vPro™ (Intel® AMT) by Gael Hofemeier

Gael has take a favorite medium of hers (the Blog) and given it an added feature twist. She has written three blogs and embedded how-to videos on the following three subjects:

Authored by Kathy F. (Intel) Last updated on 01/30/2019 - 09:48