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Article

Rendering Researchers - Leadership: Tomas Akenine-Möller

Tomas Akenine-Möller manage

Authored by admin Last updated on 08/29/2016 - 10:00
Article

Rendering Researchers: Interns

Magnus Andersson Attila Áfra
Authored by admin Last updated on 08/29/2016 - 10:00
Article

Rendering Researchers: Petrik Clarberg

Authored by admin Last updated on 08/29/2016 - 10:00
Article

Rendering Researchers: Jon Hasselgren

Authored by admin Last updated on 08/29/2016 - 10:00
Article

Rendering Researchers: Jacob Munkberg

Authored by admin Last updated on 08/29/2016 - 10:01
Responsive Landing Page

Intel Rendering Research

Authored by admin Last updated on 08/29/2016 - 09:57
Responsive Landing Page

Intel Rendering Research - Publications

Authored by admin Last updated on 08/29/2016 - 09:56
Article

Texture Space Caching and Reconstruction for Ray Tracing

By Jacob Munkberg, Jon Hassel

Authored by admin Last updated on 08/29/2016 - 09:56
Documentation

Device Simulator Limitations from Intel® XDK Documentation

Running Your App in the Simulator Differs from Running on a Real Device
Last updated on 08/29/2016 - 10:06
Video

Beginning Intel® Xeon Phi™ Coprocessor Workshop: Programming Models Part 4

This module looks at the rationale behind the approach taken by Intel with regards to the Intel® Xeon Phi coprocessor HW abstraction, programming model options, using standardized libraries such as

Authored by Mike P. (Intel) Last updated on 08/29/2016 - 10:08
For more complete information about compiler optimizations, see our Optimization Notice.