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Meshcentral.com - Power State over Intel AMT CIRA

Authored by Ylian S. (Intel) Last updated on 07/26/2016 - 09:58
Blog post

Meshcentral.com - Direct Traffic Tunnels

Authored by Ylian S. (Intel) Last updated on 07/26/2016 - 09:58
Blog post

Meshcentral.com - Who is next to me?

Authored by Ylian S. (Intel) Last updated on 07/26/2016 - 09:58
Forum topic

Debugging problems

This question related to v 16.0.3 with VS 2010 (Win7/64).

Authored by Simon Geard Last updated on 07/26/2016 - 09:57
Forum topic

A macro for neatly error-checking OpenCL API functions.

Here are some macros that I use to error check my OpenCL API functions:

Authored by allanmac Last updated on 07/26/2016 - 10:02
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Training for Intel® XDK Support

Provides links to instructional videos about using Intel® XDK features, starting with making your first app to using the game asset manager, the Intel XDK IoT Edition, app monetizing services, and App designer GUI layout editor.
Authored by Kay M. (Intel) Last updated on 07/26/2016 - 09:53
Blog post

Direct3D 12 Overview Part 6: Command Lists

Through Bundles, the PSO, Descriptor Heaps & Tables we have seen how D3D 12 improves CPU efficiency and gives more control to developers.

Authored by Michael C. (Intel) Last updated on 07/26/2016 - 10:08
Blog post

Direct3D 12 Overview Part 7: Dynamic Heaps

In Part 6 we discussed how Command Lists allow for effective multithreaded rendering in D3D

Authored by Michael C. (Intel) Last updated on 07/26/2016 - 10:08
Blog post

SIGGRAPH 2014: DirectX 12 on Intel

This week at SIGGRAPH 2014 Intel is showing a technology demo using Microsoft's upcoming DirectX 12 API that highlights the strong relationship between performance and power.

Authored by Andrew Lauritzen (Intel) Last updated on 07/26/2016 - 10:08
Blog post

Direct3D 12 Overview Part 1: 'Closer To The Metal'

At GDC 2014 Microsoft announced what can be considered the most exciting news for PC Gaming in 2015. The next iteration of Direct3D, version 12.

Authored by Michael C. (Intel) Last updated on 07/26/2016 - 10:08
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