Forum topic

Are multiple cameras supported yet?

I wish to use two cameras simultaneously for a project, but I saw from posts on this forum about a year ago that multiple cameras weren't supported at that time. Is that still the case?

Authored by Granger L. Last updated on 02/12/2016 - 15:12
Forum topic

WebApp build is corrupting images

If we build a WebApp, all the included JPG and PNG files are corrupted. In previous WebApp builds, with the same XDK version, everything went fine.

Authored by Ad Last updated on 02/12/2016 - 15:20
Forum topic

Thread race condition heap library MD vs MDd

Using Parallel Studio XE Pro V16.0 update 1 on Windows 7 Pro x64. Visual Studio 2013 (v120)

Authored by jimdempseyatthecove Last updated on 02/12/2016 - 14:37
Responsive Landing Page

Documentation for Intel® Media Server Studio 2015 Support

Authored by Last updated on 02/12/2016 - 15:23
Responsive Landing Page


Learn about the latest Windows* & Intel technology across multiple devices.
Authored by Lindsay Hart (Intel) Last updated on 02/12/2016 - 15:30
Forum topic

Welcome to the Intel C++ Compiler Forum!


I welcome you to the Intel C++ compiler discussion forum.

You will like this forum if you are a developer interested in C++, parallelism and performance optimization.

Authored by GaneshRao (Intel) Last updated on 02/12/2016 - 14:28
Responsive Landing Page

Software Development for Programming

Authored by Last updated on 02/12/2016 - 15:35
Responsive Landing Page

Intel® Software Innovator Program - Current Innovators

Authored by admin Last updated on 02/12/2016 - 15:42


Morphological Antialiasing (MLAA)是一种基于图像的后处理过滤技术,这项技术会识别不连续的图案,混合临近图案的颜色,从而有效地执行抗锯齿。
Authored by Ping W. (Intel) Last updated on 02/12/2016 - 14:17

Morphological Antialiasing (MLAA)

MLAA is an image-based, post-process filtering technique which identifies discontinuity patterns and blends colors in the neighborhood of these patterns to perform effective anti-aliasing.
Authored by admin Last updated on 02/12/2016 - 14:16
For more complete information about compiler optimizations, see our Optimization Notice.