Development of Threaded Applications

Authored by admin
Challenge Last updated on 08/13/2013 - 08:37

Thread Checker

Authored by admin

The Intel Thread Checker facilitates debugging of multithreaded programs by automatically finding common errors such as storage conflicts, deadlock, API violations, inconsistent variable scope, thr

Last updated on 08/13/2013 - 08:37

Intel® VTune™ Performance Analyzer – Case Studies

Authored by Lora Woodruff (Intel)
Intel® VTune™ Performance Analyzer – Case Studies Last updated on 03/12/2013 - 08:13

Case Study: Digital Cinema Speeds to the Next Level of Multi-Core Performance with Intel® Core™ i7 processor

Authored by preethi-raj (Intel)
Real Image Media Technologies* aimed to significantly boost the performance of QubeMaster Xpress* with the deployment of an Intel® Core™ i7 processor based PC with Hyper-Threading technology1 (HT technology) Last updated on 08/13/2013 - 11:49

Prana Studios leverages Intel® Xeon® Processor 5500 Series to get better 3D animation rendering

Authored by preethi-raj (Intel)

Introduction: Prana Studios is a leading Animation house based out of Mumbai and Los Angeles.

Last updated on 09/06/2013 - 18:26

Updated Tools Spice Up New Ghostbusters* Game

Authored by admin
Terminal Reality used the popular Intel® Graphics Performance Analyzers (Intel® GPA) to optimize the newest Ghostbusters game. Intel’s tools helped identify a performance bottleneck so the game could be optimized for desktops and laptops. Last updated on 08/08/2013 - 13:29

Using Intel® Math Kernel Library and Intel® Integrated Performance Primitives in the Microsoft* .NET* Framework

Authored by Naveen Gv (Intel)
This article is about calling intel® MKL and Intel® from .NET framework Last updated on 10/18/2012 - 20:54

Using Intel® MKL in GROMACS

Authored by Naveen Gv (Intel)
This application note will explains how to use Intel MKL with GROMACS Last updated on 10/03/2012 - 21:26

Partner Newsletter Q1 2011 Intel Cluster Ready Articles 2

Authored by admin
Q1 2011 Intel Cluster Ready Partner Newsletter Feature Article: UC Irvine Standardizes GreenPlanet Cluster with Intel® Cluster Ready Last updated on 08/09/2013 - 16:28

Section 8: Prejudice Case Study

Authored by Kyle Weicht (Intel)
This case study demonstrates how the performance of Section 8: Prejudice was increased 1.17x, from 24FPS to 28FPS on 2nd Generation Intel® Core™ processor family using the Intel® Graphics Performance Analyzers (GPA) on the game’s built-in benchmark scene. Last updated on 09/06/2013 - 18:26