Article

Architecture of a Real-Time Ray-Tracer

Jacco Bikker, NHTV University of Applied Sciences, Breda, The Netherlands

Authored by Last updated on 05/03/2019 - 15:34
Article

Adaptive Screen Space Ambient Occlusion

This article introduces a new implementation of the effect called adaptive screen space ambient occlusion (ASSAO), which is specially designed to scale from low-power devices and scenarios up to high-end desktops at high resolutions, all under one implementation with a uniform look, settings, and quality that is equal to the industry standard.
Authored by Filip Strugar (Intel) Last updated on 07/06/2019 - 20:30
Article

Code Sample: Color Match Game

This Color Match Game application is part of a series of how-to Internet of Things (IoT) code sample exercises using the Intel® IoT Developer Kit, and a compatible Intel® IoT Platform cloud platforms, APIs, and other technologies.
Authored by admin Last updated on 06/23/2019 - 22:00
Blog post

What Can We Learn from the Intel SPMD Program Compiler?

We have added a new simple SGEMM example to the Intel® SPMD Pro

Authored by Stephen Junkins (Intel) Last updated on 07/30/2019 - 10:22