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GA Tech Student Code for Good Hackathon - Live Blog

Thursday, September 27, 7:42AM PDT

Authored by Paul Steinberg (Intel) Last updated on 06/14/2017 - 16:33
Blog post

Intel for Android* Developers Learning Series Landing Page

This is an online version of Intel Press Book: An Introduction... Intel for Android* Developers.

Authored by Tao W. (Intel) Last updated on 06/14/2017 - 16:25
Blog post

Combiner/Aggregator Synchronization Primitive

Combiner/Aggregator synchronization primitive provides mutual exclusion like a mutex, but can be significantly faster in some situations due to better cache performance.
Authored by Dmitry Vyukov Last updated on 06/14/2017 - 16:09
Blog post

Coding in the Big Apple at an Intel AppLab

 On May 10th in New York City Intel and Microsoft hosted an App Lab for local software developers working on applications for the Financia

Authored by Russ Beutler (Intel) Last updated on 06/14/2017 - 15:41
Article

High Availability Linux Architecture for Mission Critical Workloads training from The Linux Foundation

The Linux Foundation is delivering a 4-day, hands-on training course that provides the knowledge and skills needed to successfully engineer, provision, maintain, and administer high-availability cl

Authored by ROBERT M. (Intel) Last updated on 06/07/2017 - 09:05
Blog post

Posted notes from "Multithreading and VFX" SIGGRAPH class

We taught a class on "Multithreading and VFX" on July 24 at SIGGRAPH 2013.

Authored by James R. Last updated on 06/14/2017 - 16:01
Article
Article

Intel for Android* Developers Learning Series #6: Debugging on Android* OS

The challenges and approaches to identifying runtime issues and possible problem code in an Android* OS–targeted application or in the Android* system software stack is going to be remarkably simil

Authored by Tao W. (Intel) Last updated on 06/07/2017 - 09:15
Article

Intel for Android* Developers Learning Series #9:Using the Scalable Vector Graphics Library to Render Graphics on Android for Intel® Architecture

Scalable Vector Graphics* (SVG) is a family of specifications of an XML-based file format for two-dimensional vector graphics, both static and dynamic (that is, interactive or animated), text or em

Authored by Tao W. (Intel) Last updated on 06/07/2017 - 09:16
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