Filters

Article

自适应屏幕空间环境光遮蔽

本文将介绍自适应屏幕空间环境光遮蔽 (ASSAO) 效果的最新实施方法,该技术经过精心设计,只需实施外观、设置和质量统一、符合行业标准的方法,就可从低能耗设备和场景扩展至高分辨率的高端台式机。
Authored by Filip Strugar (Intel) Last updated on 03/23/2017 - 19:05
Article

OpenCV* at the Edge: Counting People

Intro
Authored by Foster, Whitney Last updated on 03/23/2017 - 15:53
Article

API without Secrets: Introduction to Vulkan* Part 1: The Beginning

This tutorial explains how to start using Vulkan API in an application. It shows how to create Vulkan instance and check what physical devices are available. Next logical device is created along with description about what and how many queues must be created along it. Last thing is the acquisition of handles of device queues.
Authored by Pawel L. (Intel) Last updated on 03/22/2017 - 08:40
Article

Unreal Engine* 4: Setting Up Destructive Meshes

The following is a quick guide on getting a PhysX* Destructible Mesh (DM) working setup in an Unreal Engine* 4 (UE4*) project. This guide is primarily based on personal trial and error; other methods may exist that work better for your project. See official documentation for tutorials on fracturing and troubleshooting if you would like to go more in depth with Destructive Mesh capabilities.
Authored by Errin M. (Intel) Last updated on 03/20/2017 - 13:42
Article

Intel® MKL Core Libraries Now Contain FFTW3 Interfaces

The Intel MKL 10.2 and later FFTW3 interface is integrated directly into the core libraries.
Authored by AmandaS (Intel) Last updated on 03/20/2017 - 12:39
Article

BigDL: Distributed Deep Learning on Apache Spark*

As the leading framework for Distributed ML, the addition of deep learning to the super-popular Spark framework is important, because it allows Spark developers to perform a wide range of data analysis tasks—including data wrangling, interactive queries, and stream processing—within a single framework. Three important features offered by BigDL are rich deep learning support, High Single Node Xeon...
Authored by Sergey Ermolin Last updated on 03/19/2017 - 19:46
Article

Samples for Intel® C++ Compiler

Intel® C++ compiler is an industry-leading C/C++ compiler, including optimization features like auto-vectorization and auto-parallelization, OpenMP*, and Intel® Cilk™ Plus multithreading capabiliti

Authored by Jennifer J. (Intel) Last updated on 03/17/2017 - 14:07
Article

Code Sample: Range Finder Scanner in Python*

Introduction
Authored by Ian S. (Intel) Last updated on 03/17/2017 - 13:47
Article

Code Sample: Line Following Robot in Python*

Introduction
Authored by Ian S. (Intel) Last updated on 03/17/2017 - 13:44
Article

Using Bluetooth® Low Energy Technology with the Arduino 101* (branded Genuino 101* in some countries) Board

Bluetooth® low energy technology (also known as Bluetooth® LE) is a low-power, short-range wireless communication technology that is ideal for use on the Internet of Things or IoT. The Arduino 101* (branded Genuino 101* in some countries) board includes on-board Bluetooth® low energy technology to enable developers to interact with Bluetooth® enabled devices such as phones and tablets. In this...
Authored by Nhuy L. (Intel) Last updated on 03/17/2017 - 13:31
For more complete information about compiler optimizations, see our Optimization Notice.