Intel® Deep Learning SDK Tutorial: Getting Started with Intel® Deep Learning SDK Training Tool

The Training Tool is a web application running on a Linux* server and provides a user-friendly, intuitive interface for building and training deep learning models. With the Intel Deep Learning SDK Training Tool, you can easily prepare training data, design models, and train models with automated experiments and advanced visualizations.And secondly, Simplify the installation and usage of popular...
Authored by admin Last updated on 01/23/2017 - 14:19
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The Intel® XDK and Node.js* IoT Apps

Some of you may know that the Intel® XDK mobile app development tool was previously produced in multiple flavors:

Authored by Paul F. (Intel) Last updated on 01/23/2017 - 12:11

Intel® Architecture Code Analyzer

Authored by Israel Hirsh (Intel) Last updated on 01/23/2017 - 08:52

Using Intel® Graphics Performance Analyzers with ARM*-Based Android* Devices

Intel® Graphics Performance Analyzers (Intel® GPA) offer support for many Android phones and tablets based on the ARM* architecture. See below for the full list of supported devices.

Authored by Liudmila Mantrova (Intel) Last updated on 01/23/2017 - 02:06

Mixing Stylus and Touch Input on Windows* 8


Download Intel Touch vs Stylus [PDF 635KB]

Authored by Meghana R. (Intel) Last updated on 06/03/2016 - 16:32

Middleware in Game Development

In game development, middleware can be the software between the kernel and the UX, or it can be software that makes game development easier by providing additional services, features, and functionality. Whether you are looking for an entire game engine to develop your idea into a game, or an efficient easy-to-use video codec to deploy full motion video, this list will guide you to the best...
Authored by Landyn Pethrus (Intel) Last updated on 01/17/2017 - 12:03

Software Occlusion Culling

This article details an algorithm and associated sample code for software occlusion culling which is available for download. The technique divides scene objects into occluders and occludees and culls occludees based on a depth comparison with the occluders that are software rasterized to the depth buffer. The sample code uses frustum culling and is optimized with Streaming SIMD Extensions (SSE)...
Authored by Kiefer Kuah (Intel) Last updated on 01/17/2017 - 11:59

Intel® Processor Graphics

Intel® Processor Graphics is updated in distinct generations. This page discusses Intel® Processor Graphics in detail, has the latest Intel Graphics Developer's Guide, along with previous generations of Intel Graphics Developer's Guides.
Authored by admin Last updated on 01/17/2017 - 11:48

Recipe: ROME1.0/SML for the Intel® Xeon Phi™ Processor 7250

This article provides a recipe for how to obtain, compile, and run ROME1.0 SML on Intel® Xeon® processors and Intel® Xeon Phi™ processors.
Authored by Yu-Ping Z. (Intel) Last updated on 01/17/2017 - 09:52

The New Issue of The Parallel Universe is Out: The Present and Future of OpenMP*

The OpenMP* application programming interface turns 20 this year―and we’re

Authored by Sally Sams Last updated on 01/17/2017 - 09:03
For more complete information about compiler optimizations, see our Optimization Notice.