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Video Gross Error Detection

The Video Gross Error Detection methodology is designed to provide a platform independent, automated way to measure content delivery and quantify the video playback experience.
Authored by Royce Fernald (Intel) Last updated on 06/07/2017 - 09:27
Article

Threaded Cross-Platform Game Development

Parallel execution is key to achieving high performance gaming on modern processors, which are increasingly moving to multi-core.
Authored by Last updated on 01/24/2018 - 12:12
Article

Intel® Decimal Floating-Point Math Library

 

Download

Authored by Marius Cornea (Intel) Last updated on 02/12/2019 - 14:21
Article

Intel® 64 Architecture Processor Topology Enumeration

Download Code Package: 20160519-cpuid_topo.tar.gz
Authored by Last updated on 07/05/2019 - 20:39
Article

Ocean Fog using Direct3D* 10

Introduction
Authored by Last updated on 01/24/2018 - 12:12
Article

Data Race Identified on Atomic Construct (Win32 Interlocked… functions, #pragma omp atomic, or atomic template)

How to handle when Intel® Parallel Inspector identifies data races on an atomic construct and a read of a memory variable.
Authored by Eric W Moore (Intel) Last updated on 04/29/2019 - 15:59
Article

Download Optimizing with Intel® TBB

Sample code for "Optimizing with TBB" download page
Authored by admin Last updated on 08/01/2019 - 09:30
Article

Intel® Architecture Code Analyzer

April 2019: Intel® Architecture Code Analyzer has reached its End Of Life.

Authored by Israel Hirsh (Intel) Last updated on 04/22/2019 - 08:17
Article

Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms

Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
Authored by Juanbin L. (Intel) Last updated on 08/30/2018 - 10:47
Article

About cross compiling

Summary related information how to cross compile projects using -32 and -m64
Authored by Last updated on 05/25/2018 - 15:30