Article

Choosing between OpenMP* and Explicit Threading Methods

OpenMP provides a powerful, portable, and simple means of threading applications. In some cases, however, developers should choose the flexibility of native threading APIs. The guidelines in this article help to identify whether OpenMP is an appropriate choice for a given situation.
Authored by Last updated on 06/01/2017 - 11:19
Article

OpenMP* and the Intel® IPP Library

How to configure OpenMP in the Intel IPP library to maximize multi-threaded performance of the Intel IPP primitives.
Authored by Last updated on 07/31/2019 - 14:30
Article

Threading Models for High-Performance Computing: Pthreads or OpenMP?

In recent years, Linux* has bolster its presence on the server, due to improved kernel support for threads. Along the way, Linux abandoned its original threading API (called Linux threads) and adopted Pthreads as its native threading interface, joining most of the UNIX variants available today. Linux developers-just like programmers working on UNIX and Windows*-can avail themselves of a second...
Authored by Last updated on 07/06/2019 - 16:40
Article

Programação Vetorial e Paralela com amplificador Intel® VTune™

Eduardo H. M. Cruz, Matheus S. Serpa, Arthur M. Krause, Philippe O. A. Navaux

Authored by Last updated on 12/12/2018 - 18:00
Article

Benefits of Intel® Optimized Caffe* in comparison with BVLC Caffe*

Overview
Authored by JON J K. (Intel) Last updated on 05/30/2018 - 07:00
Article

Towards real-time C-arm reconstruction using multi-core CPUs

Authored by Last updated on 06/07/2017 - 10:42
Blog post

BKMs on the use of the SIMD directive

We had an ask from one of the various "Birds of a Feather" meetings Intel® holds at venues such as at the Super Computing* (SC) and International Super Computing* (ISC) conferences.

Authored by Last updated on 07/06/2019 - 17:00
Blog post

Applying Intel® Threading Building Blocks Observers for Thread Affinity on Intel® Xeon Phi™ Coprocessors

In spite of the fact that the Intel® Threading Building Blocks (Intel® TBB) library [1] [2] provides high-level task based parallelism intended to hide sof

Authored by Alex (Intel) Last updated on 08/01/2019 - 09:30
Article

Accelerating Digital Multimedia Production with Hyper-Threading Technology

Overview
Authored by admin Last updated on 06/07/2017 - 10:15
Article

Designing Artificial Intelligence for Games (Part 4)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Authored by admin Last updated on 09/03/2019 - 10:08