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Case Study: How Intel® GPA Measurements Alerted Me to Greatly Improve the FPS of my Windows* 8 Store App: The DispatcherTimer

Last year, I wrote a blog about creating your own simple collision detection code.  I implemented this for a children's math game I created.  You can refer to my blog here

Authored by David Medawar (Intel) Last updated on 07/23/2016 - 17:48
Blog post

Game Trailers Bring the Game to Your Audience

Authored by Kevin Murphy Last updated on 07/23/2016 - 17:28
Blog post

Lançada a comunidade de HTML5 no Intel Developer Zone no Brasil

É com imensa satisfação que anuncio a criação da comunidade de desenvolvimento de apps com HTML5 no Intel Developer Zone, com todo o conteúdo dis

Authored by Jomar Silva (Intel) Last updated on 07/23/2016 - 16:58
Documentation
Documentation

Summary from Tutorial: Analyzing Energy Usage on an Android* Platform

key tutorial take-away points

Last updated on 07/23/2016 - 16:48
Documentation
Documentation
Documentation

Summary from Tutorial: Analyzing Energy Usage on an Android* Platform

key tutorial take-away points

Last updated on 07/23/2016 - 16:48
Documentation
For more complete information about compiler optimizations, see our Optimization Notice.