It’s nice to use #ifdef’s in an OpenGL* shader. This allows a shader file do things like contain a vertex shaders and pixel shaders in the same file.
Ultrabooks running Windows 8 with touch and sensor capabilities are soon to hit the market and for those of you developing HTML5 applications, you will be able to add these features to your applica
One neat thing about HTML5 is the ability to store data locally, and a common use for that is creating a high score board for your game. The following is how I recently deployed this.
Earlier this week I wrote about how to calculate the distance between two points in a location-aware app.