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Updating Older Unity* Games for VR

With VR capabilities integrated into Unity 3D*, it’s worth a look at how to update older Unity-based games for a good VR experience.
Authored by Bob Duffy (Intel) Last updated on 08/01/2019 - 11:41
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Pirate Cove as an Example: How to Bring Steam*VR into Unity*

This article is aimed at an existing Unity* developer who would like to incorporate Steam*VR into their scene talk to some points that I learned along the way as well as show you how I got VR working with my scene. I will not be talking much about laying out the scene and how I used Unity to get everything up and running; rather, the main focus of this article is to help someone get VR...
Authored by Rick Blacker (Intel) Last updated on 01/24/2018 - 12:12
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Get Started with the Unity* Entity Component System (ECS), C# Job System, and Burst Compiler

The new C# job system and entity component system from Unity* don't just allow you to easily leverage previously unused CPU resources, they will also help run all your game code more efficiently in general. Then you can use those extra CPU resources to add more scene dynamism and immersion. In this article, you'll see how to quickly get started learning these new features.
Authored by admin Last updated on 05/21/2019 - 13:40
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Develop and Port Windows* Mixed Reality UWP Applications in Unity* Software

The Microsoft* Store is open to VR apps. To gain access to this marketplace, you'll need to adhere to specific guidelines and develop using the Universal Windows* Platform (UWP), Microsoft*'s effort to create a new way to develop universal apps that run across a variety of devices. This article explores how to build UWP apps with Unity software, cover the simplest way to port VR software to UWP...
Authored by Castedo, Alejandro Last updated on 09/10/2018 - 14:45
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Fish Flocking with Unity*: Simulating the Behavior of Object Moving with AI

This article describes how flocking behavior is used to resemble an AI behavior, and implement that behavior
Authored by Abhishek 81 Last updated on 02/08/2019 - 11:28