With VR capabilities integrated into Unity 3D*, it’s worth a look at how to update older Unity-based games for a good VR experience.
This article is aimed at an existing Unity* developer who would like to incorporate Steam*VR into their scene talk to some points that I learned along the way as well as show you how I got VR working with my scene. I will not be talking much about laying out the scene and how I used Unity to get everything up and running; rather, the main focus of this article is to help someone get VR...
本文主要面向希望将 Steam*VR 集成至场景之中的 Unity* 开发人员。我将主要介绍我在 VR 集成过程中所积累的经验，并展示如何实现 VR 和场景的有机结合。本文的重点不是如何设计场景以及如何使用 Unity 实现一切正常运行，而是介绍如何将 VR 集成至场景之中。
It's still early in the virtual reality (VR) gold rush, but game makers around the world are gaining traction.
How to use Virtual Reality to improve education
Why use CSI as a model for a VR learning opportunity? Because of the 70-20-10 model of learning. Read the blog to learn more
In this 3rd Week of Developing the Forensic VR Laboratory we talk about challenges that can be overcome thanks to the Open Source proposal combined with amazing Virtual Reality Tech from Intel last equipment.
Hi, welcome to the new post of Flying Turtles Team for the Intel Ultimate Coder Challenge. In this post we will see some more technical and advanced aspects regarding shaders.
为何将 CSI 用作模型以获得 VR 学习机会？因为是 70-20-10 学习模型。阅读本篇博客，了解更多信息