Article

CPUs are set to dominate high end visualization

Authored by James R. (Blackbelt) Last updated on 03/21/2019 - 12:08
Article

CPU Capability Detect using Unreal Engine* 4.19

To take advantage of the additional computing power on high-end CPUs, Intel has developed a plugin that gives detailed CPU metrics and SynthBenchmark performance indicators. The metrics from this plugin can be used to differentiate features and content by CPU capability. Binning features and content in this manner will allow your game to run on a range of systems without impacting the overall...
Authored by Du Bois, Marissa (Intel) Last updated on 05/02/2019 - 11:21
Blog post

Starting a Revolution Using Edge Tech in Education!

How to use Virtual Reality to improve education
Authored by Pedro Kayatt Last updated on 02/05/2019 - 10:48
Blog post

Developing a CSI VR Lab in Unreal* for Windows* Store

In this 3rd Week of Developing the Forensic VR Laboratory we talk about challenges that can be overcome thanks to the Open Source proposal combined with amazing Virtual Reality Tech from Intel last equipment.
Authored by Pedro Kayatt Last updated on 02/05/2019 - 10:48
Blog post

My superman vision: the power of a Shader

Hi, welcome to the new post of Flying Turtles Team for the Intel Ultimate Coder Challenge. In this post we will see some more technical and advanced aspects regarding shaders.
Authored by Matteo V. Last updated on 06/23/2019 - 19:00
Blog post

Week 7 - Vitruvian VR: The Developers - The IoT

This week we will talk about the last construction phase of Vitruvian VR: the IoT research and develop. We present to you Niccolò Galiazzo, the young Maker who managed the IoT parts of the project. In particular Niccolò will explain to us the functioning of an aesthetic side of Vitruvian: the lights.
Authored by Paolo M. Last updated on 10/31/2018 - 12:08
Blog post

TraIND40 is here! Mixed Reality Training Platform for Industry 4.0

We came to the end of this long challenge, and it is time to reveal what we developed in the past 2 months: TraIND40, the first training platform designed for industry 4.0
Authored by Matteo V. Last updated on 06/23/2019 - 19:00
Article

Intel® Open Image Denoise Library Saves Time, Boosts Quality

Intel has created a complete solution with a high-performance, open-source filter for images rendered with ray tracing. And it is available in beta.
Authored by Garret Romaine Last updated on 08/02/2019 - 17:50
Article

Botanical Dimensions: A Unique Immersive Experience Made Possible by 9th Generation Intel® Core™ Processors

This paper describes the technical effort to bring the interactive, multi-world experience, participants move through a Botanical Dimensions jungle
Authored by Amaral, Adam Last updated on 05/08/2019 - 11:58