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Architecture of a Real-Time Ray-Tracer

Jacco Bikker, NHTV University of Applied Sciences, Breda, The Netherlands

Authored by Last updated on 05/03/2019 - 15:34
Article

Intel® IPP - Library dependencies by domain

IPP demain dependencies.
Authored by admin Last updated on 07/31/2019 - 14:30
Blog post

Why P scales as C*V^2*f is so obvious (pt 2)

THE GORY DETAILS

Let’s continue from where we left off last time. Let’s figure out the why of the equation,

P = C * V^2 * (a * f)

Authored by Last updated on 05/09/2019 - 22:55
Article

Reciprocal Collision Avoidance and Navigation for Video Games

Collision avoidance and navigation among virtual agents is an important component of modern video games. Recent developments in commodity hardware are allowing large numbers of virtual agents to be incorporated into game levels in increasing numbers
Authored by Adam Lake (Intel) Last updated on 05/03/2019 - 13:29
Blog post

-NEW- Intel® BETA Graphics Driver for Windows® 7/8.1/10* [15.40]

Note: Operating system support varies by platform.
Authored by Coppock, Michael J (Intel) Last updated on 05/03/2019 - 15:45
Blog post

-NEW- 15.40.10.4352: Intel® Iris™, Iris™ Pro, and HD Graphics Production Driver for Windows* 7, 8.1, 10

DRIVER VERSION: 15.40.14.64.4352 & 15.40.14.32.4352

DATE: December 22, 2015

Authored by Coppock, Michael J (Intel) Last updated on 07/06/2019 - 20:30
Blog post

3 Questions Every Game Developer Should Ask Before they Begin Developing

In January we brought the Intel® Buzz Workshop series to Montreal for the first time. Montreal in January? YES!

Authored by Mitchell L. (Intel) Last updated on 05/30/2018 - 07:08
Blog post

Apresente seus aplicativos e soluções de MÍDIA para a INTEL!

Authored by Last updated on 07/09/2018 - 16:48
Blog post

-NEW- Intel® BETA 15.40.18.4380 Graphics Driver for Windows® 7/8.1/10 [15.40]

DRIVER VERSION: 15.40.18.64.4380 & 15.40.18.32.4380

DATE: February 5, 2016

Authored by Coppock, Michael J (Intel) Last updated on 05/03/2019 - 16:18