Blog post

3 Questions Every Game Developer Should Ask Before they Begin Developing

In January we brought the Intel® Buzz Workshop series to Montreal for the first time. Montreal in January? YES!

Authored by Mitchell L. (Intel) Last updated on 05/30/2018 - 07:08
Blog post

Identify and Design Solutions for IoT Architecture

In our first

Authored by Last updated on 03/27/2019 - 14:10
Video

The Current State & Future of PC Games, and How to Design Accordingly (Tadhg Kelly)

With a focus on what he considers to be the most difficult part of the development process – design – Tadhg Kelly discusses the current state and emerging trends in PC gaming, including the r

Authored by admin Last updated on 03/27/2019 - 14:08
Article

CPUs are set to dominate high end visualization

Authored by James R. (Blackbelt) Last updated on 03/21/2019 - 12:08
Blog post

Top Ten Intel Software Developer Stories November

Announcing new IoT developer kits this month along with tips on which processor is right for your VR projects.
Authored by Carman, Vicky (Intel) Last updated on 06/24/2019 - 11:30
Video

AI UX: An Introduction

Authored by Gerald M. (Intel) Last updated on 07/09/2018 - 15:53
Blog post

How to make Virtual, Real - Using Unreal PBR Mat. System

Do you know what is Global Illumination? Physics Based Shader (Rendering)? Want to make more realistic experiences? Check some tips of how to get to the next level of graphics ;)
Authored by Pedro Kayatt Last updated on 02/05/2019 - 10:48
Blog post

Week 5 - Vitruvian VR: The Developers - The Prototyping

This week we will talk about the prototyping phase of Vitruvian VR and we will know the Maker who has worked to build the mechanical part and the design.
Authored by Paolo M. Last updated on 10/31/2018 - 12:06
Blog post

Week 6 - Vitruvian VR - The integration with different software

What if we could use Virtual Reality to travel across space, visit other planets and increase the awareness of our position in the cosmos? This week we want to show how Vitruvian can be integrated with different software, in particular Space Engine.
Authored by Paolo M. Last updated on 10/31/2018 - 12:07
Blog post

TraIND40 is here! Mixed Reality Training Platform for Industry 4.0

We came to the end of this long challenge, and it is time to reveal what we developed in the past 2 months: TraIND40, the first training platform designed for industry 4.0
Authored by Matteo V. Last updated on 06/23/2019 - 19:00