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Gamescom 2012 – PC Gaming comes out swinging!

Gamescom 2012 – PC Gaming comes out swinging!

Authored by Matt Ployhar (Intel) Last updated on 06/14/2017 - 16:35
Blog post

Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Authored by Matt Ployhar (Intel) Last updated on 06/14/2017 - 16:30
Blog post

The Role of Sensors in Redefining Human-Computer Interaction

Introduction
Authored by Miao W. (Intel) Last updated on 06/14/2017 - 16:43
Blog post

Congrats Microsoft on Windows* 8!

Here we are on the eve of Windows* 8 and I want to reach out to my former friends & co-workers still there to wish them all a huge Congratulations!  

Authored by Matt Ployhar (Intel) Last updated on 06/14/2017 - 16:31
Blog post

Параллельное программирование с помощью вычислительного графа

Есть приложения, которые хорошо реализуются как системы передачи сообщений.

Authored by Kirill R. (Intel) Last updated on 06/14/2017 - 16:37
Blog post

TouchDesigner / Interview with Jarrett Smith and Ben Voigt

Authored by Audri Phillips Last updated on 06/14/2017 - 16:30
Blog post

Particle Trimming on OpenGL

How to increase performance by trimming particle quads down in size to decrease the amount of unnecessary texture sampling.
Authored by Robert Svilpa (Intel) Last updated on 06/14/2017 - 16:29
Blog post
Blog post

Touch keyboard access for Windows* 8 desktop apps

Leveraging built in virtual keyboard access in full screen mode games and applications.
Authored by Dave Houlton (Intel) Last updated on 06/14/2017 - 16:26
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