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Why P scales as C*V^2*f is so obvious (pt 2)

THE GORY DETAILS

Let’s continue from where we left off last time. Let’s figure out the why of the equation,

P = C * V^2 * (a * f)

Authored by Last updated on 05/09/2019 - 22:55
Blog post

Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Authored by Last updated on 05/28/2018 - 18:28
Blog post

Congrats Microsoft on Windows* 8!

Here we are on the eve of Windows* 8 and I want to reach out to my former friends & co-workers still there to wish them all a huge Congratulations!  

Authored by Last updated on 12/20/2018 - 09:40
Blog post

Particle Trimming on OpenGL*

How to increase performance by trimming particle quads down in size to decrease the amount of unnecessary texture sampling.
Authored by Last updated on 01/16/2019 - 10:14
Blog post

How Intel's Haswell Disrupts the PC Ecosystem for the Better!

 

Authored by Last updated on 03/10/2019 - 22:08
Blog post

Touch keyboard access for Windows* 8 desktop apps

Leveraging built in virtual keyboard access in full screen mode games and applications.
Authored by Last updated on 12/20/2018 - 09:40
Blog post

Clustered Shading Android* Sample

Provides instructions and samples for clustered shading in Android*.
Authored by Last updated on 05/09/2019 - 21:50
Article

Using SPIR for fun and profit with Intel® OpenCL™ Code Builder

This short tutorial provides a brief introduction to Khronos SPIR. It touches on the differences between a SPIR binary and an Intel proprietary Intermediate Binary, demonstrates ways to create SPIR binaries using tools shipped with Intel® SDK for OpenCL™ Applications , and explains how to use SPIR binaries in your OpenCL program.
Authored by Robert I. (Intel) Last updated on 05/31/2019 - 14:20
Article

Intel® INDE OpenCV - Release Notes

The Intel® Integrated Native Developer Experience (Intel® INDE) suite has been discontinued.

Authored by Last updated on 09/18/2018 - 14:30
Article

SGEMM for Intel® Processor Graphics

Introduction

General Matrix Multiply

cl_intel_subgroups Extension

Authored by Last updated on 05/17/2019 - 12:00