Article

Intel® IPP - Library dependencies by domain

IPP demain dependencies.
Authored by admin Last updated on 07/31/2019 - 14:30
Blog post

New Book: Multithreading for Visual Effects

Several authors from DreamWorks Animation, Pixar, Side Effects, AMD and Intel got together to write a book based on the Siggraph 2013 course on Multithreading in Visual Effects.

Authored by James R. (Blackbelt) Last updated on 07/26/2019 - 07:56
Blog post

Archived - Why the Changes for JavaScript* with the Intel® RealSense™ SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Authored by CaptGeek (Intel) Last updated on 05/30/2018 - 07:08
Blog post

Archived - Gesture Control and the Next Wave of 3D Cameras

Within the last five years, the field of Natural User Interfaces (NUIs) has been revolutionized by the influx of new devices onto the market. These devices allow users to interact directly with a user interface using gestures or speech, for example. This article looks at the extent to which this type of control is both intuitive and comfortable.
Authored by Martin Förtsch (Blackbelt) Last updated on 06/23/2019 - 19:20
Blog post

Archived - How to Record and Playback Streaming Sequences in Intel® RealSense™ SDK

The Intel® RealSense™ SDK provides a new feature for developers to record camera streaming sequences to a file on disk for future playback. This feature is very helpful in debugging and troubleshooting camera issues in the apps. Recording raw color and depth streams into disk files imposes a challenge for disk IO bandwidth on the host system. For example, with color configuration RGB32...
Authored by David Lu (Intel) Last updated on 05/30/2018 - 07:00
Blog post

Archived - Interview with Developer at Global Game Jam Yogyakarta: Creating Intel® RealSense™ Game within 48 Hours

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Aulia F. (Blackbelt) Last updated on 05/30/2018 - 07:08
Article

How Intel® Media SDK Screen Capture Plug-in Plays with Video-Streaming Cloud Gaming

Introduction
Authored by Last updated on 01/18/2019 - 11:08
Article

Get Started with Intel® SDK for OpenCL™ Applications 2019: Core Concepts

Learn core concepts of developing OpenCL™ applications with Intel® SDK for OpenCL™ Applications 2019.
Authored by MICHAEL C. (Intel) Last updated on 07/06/2019 - 19:41
Article

Reciprocal Collision Avoidance and Navigation for Video Games

Collision avoidance and navigation among virtual agents is an important component of modern video games. Recent developments in commodity hardware are allowing large numbers of virtual agents to be incorporated into game levels in increasing numbers
Authored by Adam Lake (Intel) Last updated on 11/13/2019 - 21:19