Foundations of Digital Games is a summit of innovators and influencers in gaming-related academia as well as the games industry itself. In what was originally “the premier educational conference for faculty who use game development to teach computer science concepts and principles”, it began in 2006 as Microsoft Academic Days on Game Development in Computer Science Education (GDCSE) and was...
This paper demonstrates a special version of Caffe* — a deep learning framework originally developed by the Berkeley Vision and Learning Center (BVLC) — that is optimized for Intel® architecture.
I write this as an observer of something I had yet to witness.
The article discusses the ways for enabling a new analytical algorithm in Intel® DAAL