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Blog post

Why #AWE2015 Was AWEsome!

So Intel was at Augmented World Expo 2015. Why? And what did we do there and what did we share? Read this blog to find out!
Authored by CaptGeek (Intel) Last updated on 01/29/2019 - 11:40
Blog post

Consoles Are Dead; But Will Live as Certification Programs (Opinion)

Matt Ployhar shares some insights into what may be the early signs of "The Death of Consoles".
Authored by Last updated on 01/24/2018 - 12:12
Blog post

Getting a Microsoft Surface Book to work with SteamVR

Authored by Bob Duffy (Intel) Last updated on 05/30/2018 - 07:00
Blog post

Transforming Intel® Developer Zone for Microsoft HoloLens* experience

Introduction

In this blog we will work on taking the Intel® Developer Zone Website and changing it for the Microsoft HoloLens* experience.

Authored by Manisha B. Last updated on 05/30/2018 - 07:00
Article

Updating Older Unity* Games for VR

Authored by Bob Duffy (Intel) Last updated on 07/09/2018 - 14:34
Article

Intel’s Virtual Reality Director Knows the Future (Hint: It’s Not About Headsets)

Virtual reality (VR) is a big-buzz topic in gaming today, but a lot of questions remain about what direction the genre will take, and how it will evolve.
Authored by admin Last updated on 02/22/2018 - 08:54
Article

CPUs are set to dominate high end visualization

Authored by James R. (Blackbelt) Last updated on 03/21/2019 - 12:08
Article

Pirate Cove as an Example: How to Bring Steam*VR into Unity*

This article is aimed at an existing Unity* developer who would like to incorporate Steam*VR into their scene talk to some points that I learned along the way as well as show you how I got VR working with my scene. I will not be talking much about laying out the scene and how I used Unity to get everything up and running; rather, the main focus of this article is to help someone get VR...
Authored by Rick Blacker (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Developer Mesh: Editor’s Picks August 2017

Every month I pick out 5 projects from Developer Mesh that I find interesting and share them with you.

Authored by Warner, Elizabeth (Intel) Last updated on 07/25/2018 - 15:14
Article

Chasing the VR American Dream. From Australia

A VR game set with an Americana vibe and the distinctive visuals of the 1950s being made by a small indie team in Melbourne, Australia? Didn’t quite see that one coming.
Authored by admin Last updated on 02/22/2018 - 13:35