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APIC Virtualization Performance Testing and Iozone*

 

Introduction

Authored by Nguyen, Khang T (Intel) Last updated on 06/14/2017 - 16:51
Blog post

Optimization of Particle-in-Cell Plasma Simulation

CFHall is a plasma simulation code based on a particle-in-cell (PIC) method. PIC codes combine the finite difference approach with "superparticles" for particle distribution modeling.

Authored by Andrey Vladimirov Last updated on 03/21/2019 - 12:00
Blog post

Top Ten Intel Software Developer Stories | October

Learn to build a face access control solution, get horrified in a haunted high school, and be sure to register for the Intel® HPC Developer Conference this month.
Authored by Carman, Vicky (Intel) Last updated on 02/05/2019 - 10:48
Blog post

Top Ten Intel Software Developer Stories December

This month we introduce our newest VR newsletter deVR Beat; link to the keynotes from the Intel® HPC Developer Conference,meet the winners of the Intel® Modern Code Challenge and more.
Authored by Carman, Vicky (Intel) Last updated on 02/05/2019 - 10:48
Blog post

Top Ten Intel Software Developer Stories March

Create a safe VR social environment and learn more about object detection specifically for drone videos.
Authored by Karissa Pagliero (Intel) Last updated on 12/12/2018 - 18:00
Article

Action Classification Using PyTorch*

This case study revolves around video classification that sends an alert in the instance of any violence is detected.
Authored by Sandhiya S. (Intel) Last updated on 02/14/2019 - 09:50
Blog post

​Top Ten Intel Software Developer Stories August

Read about the future of the museum experience, an unwrapping app, parallel performance and more this month.
Authored by Karissa Pagliero (Intel) Last updated on 12/12/2018 - 18:00
Blog post
Blog post

Week 6 - Vitruvian VR - The integration with different software

What if we could use Virtual Reality to travel across space, visit other planets and increase the awareness of our position in the cosmos? This week we want to show how Vitruvian can be integrated with different software, in particular Space Engine.
Authored by Paolo M. Last updated on 10/31/2018 - 12:07