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Article

OpenCL™ Drivers and Runtimes for Intel® Architecture

What to Download
Authored by Jeffrey M. (Intel) Last updated on 03/22/2017 - 23:32
Article

Accelerating Media & Video Processing: Which Tool Do I Use?

Intel has a multitude of awesome software development tools, including ones for innovating and optimizing media

Authored by Brenda C. (Intel) Last updated on 03/16/2017 - 08:43
Video

Intel Media Software at NAB

In this 1-minute video, Mark J. Buxton details some of the exciting media software demos that Intel showed at NAB 2016.

Authored by admin Last updated on 03/14/2017 - 15:31
Article

Intel® System Studio 2017 Released

Authored by sukruth-v (Intel) Last updated on 03/09/2017 - 18:43
Article

Intel® Hardware Accelerated Execution Manager End-User License Agreement - Windows*

EULA for Intel® Hardware Accelerated Execution Manager - Windows*
Authored by admin Last updated on 03/09/2017 - 14:02
Article

Installation Instructions for Intel® Hardware Accelerated Execution Manager (Intel® HAXM) - Microsoft Windows*

A comprehensive guide for installing Intel® Hardware Accelerated Execution Manager (Intel® HAXM) on Microsoft Windows* including prerequisites, system requirements, troubleshooting, tips and tricks, and more.
Authored by admin Last updated on 03/09/2017 - 13:53
Article

Intel® Hardware Accelerated Execution Manager End-User License Agreement - macOS*

EULA for Intel® Hardware Accelerated Execution Manager (HAXM) - macOS*
Authored by admin Last updated on 03/09/2017 - 11:28
Blog post

Software Occlusion Culling Update 2

Updates to Software Occlusion Culling with rasterizer optimizations to help improve frame rate and total cull time.
Authored by Charumathi Chandrasekaran (Intel) Last updated on 03/08/2017 - 15:27
Article

Light Scattering

This sample demonstrates that atmospheric light scattering effects can now be implemented in real time using Intel 3rd Generation Integrated Graphics and produce compelling visual results.
Authored by admin Last updated on 03/08/2017 - 15:19
Blog post

Cloud Rendering Sample

Using Pixel Shader Ordering a, DirectX extension, Cloud Rendering is vastly improved with better outdoor lighting technology.
Authored by Egor Yusov (Intel) Last updated on 03/08/2017 - 15:10
For more complete information about compiler optimizations, see our Optimization Notice.