Blog post

Did you see the preview of Codemasters’ GRID2 running on Intel 4th Gen Core?

Let’s go back in time for a little perspective.

Authored by Mitchell L. (Intel) Last updated on 06/23/2019 - 19:11
Blog post

The Future of Gaming Certification Programs

Hi Everyone,

Authored by Last updated on 03/05/2019 - 23:10
Article

The Intel® Software Distribution Hub Fuels Enthusiast PC Sales with Amazing PC Game Bundles

Intel delivers business innovation through market-driving programs such as Intel® inside.
Authored by Patrick Defreitas (Intel) Last updated on 06/10/2019 - 14:16
Article

Green Man Gaming* and Intel Help PC Game Developers Grow

We feature how Green Man Gaming works with the Intel® GameDev Program to help indie developers like you to Get Ready, Get Noticed, and Get Big.
Authored by Patrick Defreitas (Intel) Last updated on 07/18/2019 - 09:25
Article

Optimizing Assassin’s Creed® Rogue for Intel® HD Graphics

Assassin’s Creed* Rogue was optimized to run well on Intel® HD Graphics 4000 equipped PCs. This article describes what was done to enable the game to run at a solid 30 fps at 720p.
Authored by admin Last updated on 11/13/2019 - 21:19
Article

Optimize Your Unity* Games with Intel® Graphics Performance Analyzers

Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
Authored by Seth S. (Intel) Last updated on 11/13/2019 - 21:19
Article

Adaptive Screen Space Ambient Occlusion

This article introduces a new implementation of the effect called adaptive screen space ambient occlusion (ASSAO), which is specially designed to scale from low-power devices and scenarios up to high-end desktops at high resolutions, all under one implementation with a uniform look, settings, and quality that is equal to the industry standard.
Authored by Filip Strugar (Intel) Last updated on 11/13/2019 - 21:19
Blog post

How GRID 2 and Intel Iris™ Graphics brought me into the fold...

If you ask me, I’m not a gamer.  I happen to work in a team at Intel that helps games run well on our platforms.  But me…I’m not a gamer.

Authored by Mitchell L. (Intel) Last updated on 11/15/2019 - 14:10
Blog post

How Intel's Haswell Disrupts the PC Ecosystem for the Better!

 

Authored by Last updated on 11/15/2019 - 14:10