Video

2016 GDC Intel® Press Briefing Why Intel is Bullish on Gaming

At the 2016 Game Developers Conference today, Intel highlighted the benefits of the PC as the leading gaming platform and also outlined the opportunities for 

Authored by Gerald M. (Intel) Last updated on 03/29/2019 - 14:28
Video

2016 GDC Intel® Press Briefing Razer* and Thunderbolt™ 3

At the 2016 Game Developers Conference today, Intel highlighted the benefits of the PC as the leading gaming platform and also outlined the opportunities for 

Authored by Gerald M. (Intel) Last updated on 03/29/2019 - 14:28
Video

2016 GDC Intel® Press Briefing Forging the future of VR

At the 2016 Game Developers Conference today, Intel highlighted the benefits of the PC as the leading gaming platform and also outlined the opportunities for 

Authored by Gerald M. (Intel) Last updated on 03/29/2019 - 14:28
Video

2016 GDC Intel® Press Briefing: Intel's Involvement in the Gaming Experience

At the 2016 Game Developers Conference today, Intel highlighted the benefits of the PC as the leading gaming platform and also outlined the opportunities for 

Authored by Gerald M. (Intel) Last updated on 03/29/2019 - 14:28
Article

Using the Intel® NUC 8 in VR and Fulldome for Immersive Multimedia Experiences

This article will show how the technology of the NUC 8 can successfully integrate with the projection technology of the full dome and VR in a number of ways. TouchDesigner, and the RealSense camera will be used. The principles of good dome and VR cinematography as well as interactivity and depth mapping through the RealSense camera will be addressed.
Authored by Audri Phillips Last updated on 03/29/2019 - 14:28
Article

在虚拟现实和 Fulldome 中使用英特尔® NUC 8 创建沉浸式多媒体体验

本文展示了使用 TouchDesigner 和实感摄像头将 NUC 8 成功集成球幕投影技术和虚拟现实的几种方法。本文还介绍了优质球幕与虚拟现实摄影的原理以及通过实感摄像头实现的交互性和深度映射。
Authored by Audri Phillips Last updated on 03/29/2019 - 14:28
Article

Botanical Dimensions: A Unique Immersive Experience Made Possible by 9th Generation Intel® Core™ Processors

This paper describes the technical effort to bring the interactive, multi-world experience, participants move through a Botanical Dimensions jungle
Authored by Amaral, Adam Last updated on 05/08/2019 - 11:58
Article

Use of Motion Capture for Traditional and Immersive Media Application: A Case Study of Animation Project

Full body movements and subtle facial motion, precise hand, finger animation, can all be captured and applied to CG rigged mesh character
Authored by Audri Phillips Last updated on 07/03/2019 - 20:18
Article

Race Real Go-Karts in Virtual Reality with the Intel® NUC

The 4x4-inch Intel NUC is a prime example of how an innovative project in unexpected fields in entertainment and gaming industry can become a reality
Authored by Amaral, Adam Last updated on 05/30/2019 - 16:55
Article

Botanical Dimensions:借助第九代智能英特尔® 酷睿™ 处理器实现独特沉浸式体验

本文将介绍 Master of Shapes (MOS) 工作室努力完成和完善技术工作,支持玩家穿越 Botanical Dimensions 丛林,尽享互动式、多世界极致体验。
Authored by Amaral, Adam Last updated on 05/08/2019 - 00:14