Article

Intel® System Studio 2018 Beta - Release Notes

This page provides the current Release Notes for the Intel® System Studio 2018 Beta product.

Authored by RICHARD A. (Intel) Last updated on 08/07/2019 - 20:04
Blog post

Using the Intel® Power Gadget 2.7 API on Windows*

Contributors: Seung-Woo Kim, Vardhan Dugar, Jun De Vega

Authored by Jun De Vega (Intel) Last updated on 06/10/2019 - 15:38
Article

Intel® RealSense™ Power and Performance Tuning Tips

This article provides some tips for optimizing performance and power usage in applications developed using Intel® RealSense™ technology.
Authored by Last updated on 05/10/2019 - 08:30
Event

Compiler, Architecture and Tools Conference (CATC) 2015

This conference will focus on these exciting new directions and how they are influencing the architecture and compilation domain.
Authored by admin Last updated on 07/10/2018 - 08:00
Article

Intel® Energy Profiler SoCWatch Samples

SoCWatch Sample is a simple numerical computation of Pi designed to demonstrate the impact of CPU operations on the power and energy

Authored by Last updated on 07/30/2019 - 12:40
Article

Test Drive New Features in Intel® System Studio 2019

Authored by Jeffrey R. (Intel) Last updated on 08/07/2019 - 20:07
Article

Archived - Strategies for Battery-Friendly Intel® RealSense™ Applications

For mobile platforms that run on battery power, the longer the device can run between charges, the more desirable the user experience. This paper presents several techniques for developing power efficient applications using the Intel® RealSense™ Software Development Kit (SDK), primarily targeting battery-powered devices such as laptops and tablets.
Authored by Last updated on 09/03/2019 - 07:58
Article

Driver Support Matrix for Intel® Media SDK and OpenCL™

 

Authored by Jeffrey M. (Intel) Last updated on 10/08/2019 - 18:20
Article

Power Explorer

Today any review of a new processor whether it’s used in a desktop computer, a laptop, a tablet or a phone will contain lots of information about how efficient it is and the new technologies that have been used to achieve this performance. Operating system developers spend large amounts of time optimizing improve efficiency and extend battery life, but what can be done by someone who is designing...
Authored by Leigh D. (Intel) Last updated on 11/13/2019 - 21:19
Blog post

Foliage Patch - Organizing Our Data

This blog post discusses how we organize our foliage data with patches where we separate foliage rendering into full-3D objects near the camera, and 2D billboard proxies further away (and for small objects near the camera).
Authored by Last updated on 11/13/2019 - 21:19