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What Android SDK R17 and Intel HAXM mean for Android Developer and Programmer?

The answer is " Android Emulator Faster, More Capable ".
Authored by Tao Wang (Intel) Last updated on 06/14/2017 - 16:23
Blog post

Game Engines for Android*

With Android continually increasing in popularity it is always interesting to take a look at the latest collection of game engines available for the paltform.

Authored by Last updated on 01/24/2018 - 12:12
Blog post

How to Start Intel Hardware-assisted Virtualization (hypervisor) on Linux to Speed-up Intel Android x86 Emulator

The Intel Hardware Accelerated Execution Manager (Intel® HAXM) is a hardware-assisted virtualization engine (hypervisor) that uses Intel Virtualization Technology (VT) to speed up Android app emula

Authored by Tao Wang (Intel) Last updated on 06/14/2017 - 16:34
Blog post

Android Everywhere - GDC 2012 Presentation

At GDC 2012, I will be presenting with Ian Ni-Lewis (from Google) on best practices for writing cross-platform native Android games.

Authored by Orion Granatir (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Things I Wish I Knew Before I Built My First Android-x86 from Google Source Supported by Intel

Last week, I was in cycle of several Android developers and partners who have needs to compile and build their own Android for Intel x86 platform from Google source repository, and read through a lot
Authored by Tao Wang (Intel) Last updated on 06/14/2017 - 16:10
Blog post

2011 Game Piracy Observations – Have Consoles Failed the Piracy Litmus Test?

So I’ll let you all draw your own conclusions; but I’ve been mulling over a few articles released earlier this month around the piracy statistics released via TorrentFreak.

Authored by Matt Ployhar (Intel) Last updated on 01/24/2018 - 12:12
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