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Why P scales as C*V^2*f is so obvious (pt 2)

THE GORY DETAILS

Let’s continue from where we left off last time. Let’s figure out the why of the equation,

P = C * V^2 * (a * f)

Authored by Last updated on 05/09/2019 - 22:55
Article

Android* Power Measurement Techniques

by Tuan H. Bui

Authored by Tuan B. (Intel) Last updated on 02/24/2017 - 12:53
Article

Designing for User Experience, Power, and Performance on Tablets

This document is written from the perspective of an application designer and author.

Authored by admin Last updated on 06/07/2017 - 10:52
Article

Conserving Active Power

This article presents techniques to optimize applications to save power during active use. These techniques include multi-threading, batching of I/0 accesses, and reducing memory bandwidth. Some of the techniques are applicable for general program usage.
Authored by Judy Hartley (Intel) Last updated on 03/12/2019 - 11:55
Article

Developing Power Aware Applications on Android*

1. Power aware applications
Authored by Last updated on 06/07/2017 - 09:06
Blog post

How do you Skyrim? Get the most bang for your gaming buck!

This blog could apply to any PC game; however, I’m going to use Skyrim by way of illustration since they’ve done a fantastic job of supporting the Gamepad and or the Mouse & Keyboard; unlike so

Authored by Last updated on 05/09/2019 - 21:50
Blog post

Foliage Patch - Organizing Our Data

This blog post discusses how we organize our foliage data with patches where we separate foliage rendering into full-3D objects near the camera, and 2D billboard proxies further away (and for small objects near the camera).
Authored by Last updated on 05/03/2019 - 14:50
Article

Using Intel® Integrated Performance Primitives with Android* OS

This tutorial shows how to set up an Android* OS application using Intel® IPP.  This library provides a wide variety of f

Authored by Jeffrey M. (Intel) Last updated on 07/31/2019 - 15:00
Blog post

Slides da palestra: Escreva sua App Android* sem gastar energia

Veja como foi a Palestra "Escreva sua App Android sem gastar energia" durante o FISL 14 na PUCRS em Porto Alegre.

Authored by George H. Silva (Intel) Last updated on 04/09/2019 - 09:42
Article

Finer Points of using SSE Instructions for Android* media apps on the Intel® Atom™ Platform

By Michael Stoner, Sr. Application Engineer, Intel Corporation Victoria Zhislina, Sr. Application Engineer, Intel Corporation Jackie Lee, Application Engineer, Intel Corporation

Authored by Last updated on 02/24/2017 - 12:39